A card and dice game of the Realm of Iceborne for 1 to 6 players. Gear up at Loqi’s Tavern, fight your way through a deck of monsters, and face the beast waiting at the bottom. It follows the PC game, played by the same rules.
How it plays See the PC gameBandits hold the roads, Gorblicks raid the foothills, and older things stir in the barrows and the bone-strewn depths. Every adventure gets harder, and so do you, one piece of looted gear at a time.
Monstrum Magnum is meant to be challenging. Sometimes you lose to a choice you made, sometimes to the dice.
“You control your decisions, but the dice control your fate!”

Each adventure is a Monstrum Magnum deck: encounters and random events shuffled together, with a foe worthy of tale and song at the bottom.






Every hero starts with a basic player card. Armor and weapons have slots for Mod cards: extra damage, fire and ice, poison, healing, and stranger things. Mods are never sold in the shop; you loot them or trade for them.
From rusty swords to gear forged for the last fights of the campaign.
A solo campaign. Fall anywhere along the way and you are raised at the Temple of Cold Flame to pick up where you left off.
You and up to five others take on the denizens of Iceborne together. If the group falls, the group is raised together.
Not for the faint of heart. One hero, the whole campaign. If your hero dies, you start again from the beginning.
The card and dice game follows the PC release and is played by the same rules. The rulebook, the cards and the artwork are all still changing.
If you would like to follow along or help playtest, we would be glad to hear from you.
Get in touch about Monstrum MagnumQuestions about our games, playtesting, or press? We would like to hear from you.
hello@greypaladinstudios.com